mollusk

DAW conversion tool

Pro Tools and REAPER

Your mix moves between Pro Tools and REAPER sounding like it should.

Convert one session for free and get a preflight report for your whole library.

Version 1.2 Release notes

The Windows installer is new, so two warnings may appear the first time. Chrome may say “Suspicious download blocked”: choose to keep the file. Windows may say “Windows protected your PC”: click More info, check that the publisher reads Mollusk Audio LLC, then click Run anyway.

Buy mollusk$80

Both conversions are included, and every update to them: fixes, new plug-in coverage, newer Pro Tools formats.

molluskThe mollusk app's queue: four Pro Tools sessions to REAPER and two REAPER projects to Pro Tools, selected and ready to convert
mollusk, after conversionThe mollusk app after converting: six finished conversions in both directions and the conversion report for the highlighted session
Four Pro Tools sessions and two REAPER projects selected in the queue, then the same six converted, with the report for the highlighted conversion.
Pro ToolsThe Pro Tools mix window: vocal, drum and reverb tracks with their inserts, sends, pans and the Drums mix group
REAPER, after conversionThe REAPER mixer after conversion: the same tracks, inserts, sends, pans and the Drums group
The same mixer in both programs: pans, inserts in their original order, every send to its bus, and the Drums mix group.
Pro ToolsValhallaVintageVerb open in Pro Tools, with its Decay automation lane
REAPER, after conversionThe same ValhallaVintageVerb in REAPER after conversion, every setting matching, with the same Decay automation
ValhallaVintageVerb on the reverb track. Every setting and the Decay automation match after conversion.
Pro ToolsAvid's EQ3 7-Band open on the Snare Top track in Pro Tools, with a high-pass and five bands set
REAPER, after conversionREAPER's ReaEQ on the same track after conversion, drawing the same curve
Avid’s EQ3 exists only for Pro Tools, so REAPER cannot load it. mollusk puts REAPER’s own ReaEQ in the same slot, set to the same curve and the same output gain. ReaEQ uses more bands than EQ3 to follow the same shape.
Pro ToolsPro Tools in warp view on the Gtr 1 and Bass tracks: the guitar clip carries a row of warp markers where Elastic Audio stretched it
REAPER, after conversionThe same guitar clip in REAPER after conversion, with stretch markers and the playback rate of each segment under the clip
A clip that Elastic Audio stretched in Pro Tools arrives in REAPER as a stretched clip with stretch markers.
Pro ToolsA synth part in Pro Tools' MIDI editor, bars 205 to 210: two dark lines mark the edges of the clip, and the last note crosses the end line
REAPER, after conversionThe same part in REAPER's MIDI editor after conversion: the same notes, one muted note at the left edge of the clip, and the clip ending where the last note ends
The two dark lines in Pro Tools are the edges of a MIDI clip. Pro Tools plays only the notes that start inside the clip, and the last note rings past the clip’s end. In REAPER, the note that starts before the clip is kept and muted (the black bar at the left), and the clip is longer so the last note rings in full. REAPER colors each note by pitch and labels middle C “C4”; Pro Tools labels it “C3”.
Plug-in settings intact
Supported plug-ins keep their exact settings, from EQ curves to synth patches. The report lists any that cannot be transferred.
No DAW required
The only project files mollusk reads are .ptx and .rpp files. No Pro Tools or REAPER installation, subscription or plug-in license is needed to convert.
Built for real-world sessions
Playlist comps, Elastic Audio edits and clip gain stay intact and editable.
Try it free
One project converts free and in full, from Pro Tools or from REAPER. Preflight reports are free for every session and show what would transfer.

Pro Tools to REAPER is tested end to end on Pro Tools 12 and Pro Tools 2026. Sessions from Pro Tools 10 onward use the same file format and should convert. REAPER to Pro Tools writes sessions for Pro Tools 2026.

What transfers

Tracks

  • Track order and names
  • Fader level, mute, solo and pan
  • Stereo panning on both channels
  • Master fader, on REAPER’s master track, and each master fader after the first as a track that the tracks routed to it play through, into REAPER
  • Pan law, with Pro Tools’ pan depth as the pan law, into REAPER
  • Solo safe
  • Hidden tracks, and inactive tracks kept silent
  • Voice-off tracks, muted, into REAPER
  • Aux inputs as tracks, into REAPER
  • Split .L/.R recordings combined into one stereo track, into REAPER
  • Track colors and heights, Pro Tools’ default colors included in all five coding schemes, into REAPER
  • Track comments, kept as notes
  • Frozen tracks, unfrozen with their plug-ins
  • Committed tracks, without doubled playback
  • Folder tracks, nested where the routing allows
  • Routing and Basic folder tracks, into REAPER
  • Mix groups for volume, mute, solo and automation mode
  • VCA masters
  • Surround and multichannel tracks, as one track of the same width, up to 9.1.6 and fourth-order Ambisonics into REAPER, up to 7.1 into Pro Tools
  • Surround panner position, divergence, center and LFE, for mono and stereo tracks panned into a 5.1 bus, into REAPER

Automation

  • Volume, pan and mute automation on audio, aux and instrument tracks
  • Send level and mute automation
  • Master fader volume and mute automation
  • Plug-in automation on verified controls
  • Automation modes

Video

  • Video tracks and clips
  • Video in .mp4, .mov, .m4v and MXF, ProRes, DNxHD and DNxHR included, into Pro Tools, with the video’s own sound on Windows, on an audio track
  • Clip trims and splits
  • Video placed at the picture’s own frame rate
  • With more than one video track, the picture of the track Pro Tools plays is shown and the other video tracks are muted

Buses and sends

  • Sends and send levels
  • Send pan on mono sends
  • Pre-fader sends
  • Sends switched off
  • Bus routing into aux tracks
  • Stereo buses
  • Sidechain inputs
  • Multi-output instruments
  • Two sidechain keys on one track, each to its own plug-in, into REAPER
  • Sidechain-only buses kept off the master, into REAPER
  • Tracks with no output, heard through their sends, into REAPER

Plug-ins

  • Insert chains, in order; a chain of more than ten inserts continues on an aux track in Pro Tools
  • Plug-in parameters, from EQ curves to knob positions, where the settings can be read
  • Settings for FabFilter, Valhalla, u-he, iZotope, Arturia, Line 6, TDR, Antares and more
  • Bypassed and inactive plug-ins
  • Instruments, with their patch where the settings can be read; AIR instruments too, into REAPER
  • Sessions with plug-ins Pro Tools can no longer load, into REAPER
  • Other Avid stock plug-ins, recognized and named, into REAPER
  • VST3 by default, VST2 or CLAP on request, into REAPER
  • Settings kept for plug-ins not yet installed
  • Plug-ins that cannot transfer keep their place in the chain, named, and are listed in the report
  • Melodyne edits, clip by clip (Melodyne required in the destination program)
  • Avid’s EQ3, Dyn3 and Channel Strip as REAPER’s own EQ and dynamics, and REAPER’s EQ, compressor and gate as EQ3 and Dyn3, with their settings
  • Avid Trim’s gain and polarity, and REAPER’s Volume Adjustment and Channel Polarity Control as Avid’s Trim

MIDI

  • Notes with pitch, velocity and length
  • Clip edges and overlaps, played as in the source
  • Pitch bend, channel aftertouch, controllers and SysEx
  • The track’s patch, as a program change
  • MIDI timing through tempo changes
  • MIDI Real-Time Properties (transpose, velocity and delay), into REAPER

Clips

  • Sample-accurate clip positions and lengths
  • Clip names, mutes and locks, with Edit lock and Time lock on clips, into REAPER
  • Clip Effects polarity and sync points, into REAPER
  • Clip gain, and REAPER’s item and take volume envelopes as Clip Gain
  • Fades and crossfades, REAPER’s shapes kept in Pro Tools
  • Overlapping clips, layered as in the source
  • Warp markers and clip pitch, Elastic Audio included, and REAPER’s play rate, stretch markers and pitch shift as stretched and warped clips
  • Looped clips, as their passes
  • Clip group contents, placed as they play
  • Alternate takes and comps; Pro Tools playlists as lanes in REAPER, and comps across playlists

Tempo and markers

  • The full tempo map
  • Time signatures and meter changes
  • Markers and regions, with names and colors
  • Timecode rate and session start
  • Selection memory locations as regions, into REAPER, and project notes as a memory location named Project notes, into Pro Tools
  • Tempo ramps as REAPER ramps, on request, into REAPER
  • Sample-based and tick-based tracks, and the edit grid setting, into REAPER

Files

  • Sample rate
  • WAV and AIFF audio
  • MP3, FLAC, OGG and Opus files decoded into the session, and audio at another sample rate converted to the session’s rate, into Pro Tools
  • Track, clip, marker and folder names in any language
  • Missing audio, listed in the report, and as offline clips in Pro Tools that Relink brings back
  • REAPER’s backup copies (.rpp-bak), listed in the library and converted
  • Damaged or empty Pro Tools session files, reported
  • Optional copy of media into the project
  • Audio in Rendered Files and Bounced Files, into REAPER
  • Settings for dropping alternate takes, leaving out hidden tracks, using Pro Tools fades only, and track and clip colors, into Pro Tools

Each item is verified against real sessions. A line that names a direction holds for that direction only. Anything mollusk finds but cannot transfer is listed in the report.

mollusk converts sessions from one DAW to another with their mixes matching as closely as possible. Conversions are written in the destination DAW’s own format, not through AAF, OMF or similar. Pro Tools to REAPER and REAPER to Pro Tools are the first two. Each conversion is built and tested separately, against real sessions in both programs.

More pairs are planned. If there is a conversion you need, tell us which DAWs.

Buy mollusk$80

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